Hi, Everyone...
When playing a scenario and setting waypoints w/ a view toward maximum speed and fastest arrival at destination must one place waypoints directly on a road to derive the fullest advantage of speed?
I noticed that, when I placed waypoints nearly parallel to a road (believing that the vehicle would take the road w/o the necessity of placing waypoints on it), the pathfinding was strictly adhered to and the vehicle didn't search for the most optimal route (by speed).
Thanks for the read,
Casp