We’re currently taking leaps and bounds on the AI front and I’m happy to announce a new AI version. It should bring the folowing bug fixes and enhancements:
Major bug Fixes:
- Fixed the bug that was causing the middle game to trigger much too late in the game.
Further improvements on the AI responses to enemy contact. These more granular micro-strategies and SOPs are reflected in the AI status window with, among others, the following messages:
- Direct Advance… 50% (50 percent distance toward enemy),
- Direct Attack on Nearby Unit,
- Left Flank Attack,
- Right Flank Attack
Attackers will now also sometimes call for help from nearby group, shown as “Flank Assist Attack” in the AI status window.
Overall we’re coming closer and closer to a fully autonomous simulation AI that acts and reacts intelligently and in accordance with military principles and SOPs!
Of course nothing can entirely replace a human opponent, but we believe our AI will come as close as is realistically possible, something this release already serves to demonstrate.
We hope you enjoy it as much as we do!